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Update anno domini 2003

Cryptichon and the development of the underlying ArsMachina engine was started in the year of the lord 1997, being at its time a very ambitious game development project both in terms of the 3D engine and game design. Many features incorporated into Cryptichon (shadow volumes, projected texture flashlight effects, the combination of horror suspense with a heavily story driven first person shooter with roleplaying elements) have only recently emerged in computer games.

Alas Cryptichon development was cancelled due to funding problems in the year 2000.

But who knows what the future might bring...